To doom or not to doom?

An aspiring mining engineering undergrad faces the final boss of every student’s academic life: writing their undergrad thesis… or, well… y’know doomscroll for 5 hours straight.

Dopamining is a hypercasual game with a branched ending where the student, Dova, has 10 days to finish their undergrad thesis, unfortunately the doomgram temptation to keep scrolling is really hard to resist… YOU choose whether they should lock-in or slowly lose themself to the hells of scrolling one ~wheels~ at a time, morning to night, night to morning.

“I can’t stop, just 2 more wheels and I’ll start working on my thesis, I swear!”

Platform: Windows, WebGL

Credits: 
PyriteShip (Party 12)

  • 064 - SilinderPejal - Game Designer, Programmer
  • 173 - Blufox - Game Designer, Programmer
  • 044 - Adaayam - Programmer
  • 265 - Oreo - Writing, Audio Artist
  • 019 - Raissa - Visual Art
  • 018 - Nindy - Visual Art
  • 228 - Ami - Game Designer, Audio Artist
  • 014 - Caramelly - Game Production
  • 051 - Nyaw - Visual Art
  • 013 - Arilys - Writing
  • 066 - F1ns - Programmer
  • 252 - An2ni - Audio Artist
  • 183 - Hams - Visual Art

Updated 1 day ago
Published 11 days ago
StatusIn development
PlatformsHTML5
AuthorPyriteShip
Made withGodot
Tags2D, Casual, Multiple Endings, No AI, Singleplayer

Download

Download
dopamining win.zip 165 MB

Leave a comment

Log in with itch.io to leave a comment.